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{ Category Archives } Pixal

Pixal: Day 243, Version 0.0.16 released

Finally! a new version is out for your pleasure! Check it out here!
Let me know what you do think! there are still a lot of thing to do, but I think I will switch projects for a while
Aprox. Work Time: 722:00 (720:30 + 1:30)

Pixal: Day 242

A simple shoutbox (Yellbox) has been implemented; it wasn’t too complex using JQuery!
One thing left to enhance would be checking for the last update time, in order to save bandwidth. (later, i’m tired )
Will release tomorrow!
Aprox. Work Time: 720:30 (718:30 + 2:00)

Pixal: Day 241

Phew! At last I implemented Battle Suppressors, so that there can be safe zones where your expeditions are protected from evil players
The world data model scares me… I wonder how it will work when a big scale world is deployed…
I also feel I’m a bit stranded about the purpose of pixal… going full [...]

Pixal: Day 240

You can now loot gold from defeated expedition, I decided to simplify this, so you can no longer steal the items from the expedition. This will also help the friendly nature of the game (bandits are not fun for those whose items are stolen, specially newbies)
HP has been scaled accordingly, only hundreds of fights will [...]

Pixal: A high level roadmap

This is a roadmap of things to come… and I didn’t even include the gigantic list of RFE’s from the mantis repo.
Right now I don’t know what will happen… I feel like there’s so much work to be done, yet I’d like to just step forward, finish the project and dedicate my time to other [...]

Pixal: Day 239

Continued working on the battles, now your HP regenerates and you can check the remaining time to attack.
TODO

Implement knocked out expeditions and rescue missions
Change background according to fight location

Next

Item depreciation
Quests?

Aprox. Work Time: 714:50 (713:20 + 1:30)

Ooops! My day counter was really screwed up

Seems like I autoincreased the time spent by 300 days, just one dev day before the second pixal birthday. Sorry about the misinformation!
I was suspicious about such a high day count! I’m glad to see a more real number now.

Pixal: Day 238

Continued working on the battles, now your HP drops on assaults and your pixals can be knocked out.
TODO

Implement knocked out pixals, mark them as unavailable on fights
Implement knocked out expeditions and rescue missions
Change background according to fight location

Next

Item depreciation
Quests?

Aprox. Work Time: 713:20 (712:20 + 1:00)

Pixal: Day 537

Continued working on the battles, you can now bump into enemy expeditions, select attacker and defender and make them duel!
TODO

Implement special rules for pixal assault (reduce HP!)
Implement knocked out pixals
Implement knocked out expeditions and rescue missions
Change background according to fight location

Next, Item depreciation
Aprox. Work Time: 712:20 (709:20 + 3:00)

Pixal: Days 535, 536

World browser looks much better now, and works on Internet Explorer!!!
Also, you can no longer go through other expeditions, and I’ve started working on the expedition battles (which will be similar to classic FF fights, mixed with Pixal)
Done
- 0001065: [BAD: Bug Report] World browser doesnt work on internet exploder
- 0000986: [BAD: Bug Report] Blog [...]