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{ Category Archives } serf

Expedition: Days 30, 31, 32, 33

Advancement!

Configured different terrain food modifiers
Fixed refresh bug on the jcurses version
Ship movement is now facing based instead of orthogonal
Added Wind currents
Ship speed is determined by its sailing point (which depends on it’s heading and direction of the wind: Beating, Close-Beam-Broad Reach, Running)
Forest and mountains now block LOS
Storms are now generated and can grow or shrink, [...]

Expedition: Days 27, 28, 29

Alright, the graphics version is up and running now. Time to polish a bit and continue implementing gameplay
Aprox. Work Time: 88:00 (80:00+2:00+3:00+3:00)

Expedition: Days 25 and 26

Advancing towards a graphical UI, SERF is being updated with a simple reusable gfx layer dubbed “Oryx-UI”. Implementation goes on.
I also corrected a small but kind of stopper bug, which won’t allow people to travel back into Spain may be it’s worth a release.
Aprox. Work Time: 80:00 (74:00+4:00+2:00)

2010 7DRL Challenge - Day 1, the start

And so it was, that the 7th 7DRL Challenge started…
Well, I wanted to start on Saturday but it was impossible, ended up starting around 5:00 PM on Sunday. Hoping for having a lot of time next Saturday and Sunday!
See the video
I was planning to just grow out a new game from the Expedition source code… [...]